Game Spotlight - "Children of the Galaxy"
It takes amazing developers to build a game from scratch. To do it with an engine while it was...
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Xenko 2.0 released now!
After nearly two years of open beta, we’re proud to announce that Xenko is now available as a commercial...
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Add Xbox Live service to your Xenko project!
We have continued to work hard on our support in Xenko for Microsoft’s Universal Windows Platform (UWP). Keeping with...
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Release and Pricing Information
We are pleased to announce that Xenko will exit its beta stage on April, 2017 with the first commercial...
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Xenko exhibits and Official Release news!
Silicon Studio is planning to announce the first official commercial release of Xenko at GDC! More details will be...
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Real-time local reflections preview
We’re excited to be working on Xenko’s real-time local reflections feature, coming in Xenko’s next release. Real-time local reflections...
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Some basic Xenko facts
When looking at new game engines or software, it’s easy to get lost in feature details. So we thought...
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Feature spotlight: particle effects
Happy 2017! For our first post of the year, we’re moving the spotlight back to a cool Xenko feature:...
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Happy holidays 2016!
Season’s greetings from the Xenko team! Thanks for following us through another action-packed year of development. We think we’ve...
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Back to normals
Xenko 1.9.2β fixes an important issue with our normal maps. We have recently reviewed our normal map settings and...
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