General


You can find the Xenko system requirements on the Requirements page in the Xenko manual.

Xenko currently supports Windows, Android, iOS, Xbox One and Universal Windows Platforms (UWP). Xenko also supports most popular VR headsets and has experimental support for Linux.

You can find information about Xenko features on the Xenko features page, in the Xenko documentation, on the Xenko blog, and in the Xenko release notes. If you can't find what you're looking for, ask us on the Xenko forum.

Xenko is open-source, highly modular, and super-versatile. You can use it to create mobile, PC and VR games, or as a high-end rendering engine for non-gaming applications such as architecture, medical, and engineering visualization software, training simulations, and so on.

Xenko Personal is free for personal use, or for businesses with less than $200,000 US of annual revenue.

Yes. You can sell applications made with Xenko without restriction.

Yes, you can use Xenko sample assets and code in your games.

No, you don't have to upgrade Xenko if you don't want to. However, we recommend you upgrade to benefit from new features and bug fixes. Xenko automatically upgrades your code and assets when you open a project in a new version. In the case of important API changes, upgrading Xenko might break your application. We recommend you make a backup of your project before upgrading it.

Currently, the Game Studio source code isn't available on the Xenko Personal license. If you want access to the Game Studio source code, contact us to make a custom plan.

You can get support on the Xenko community platforms or in the documentation troubleshooting section. If you use need premium support, contact us to make a custom plan.

Maybe! Let us know when you're about to release your game. We'll be happy to discuss how we can help.

Licensing


Yes. You own all the content you make with Xenko.

No. You can build and distribute applications made with Xenko with zero royalty fees.

As of 1 April 2018, Xenko Pro and Xenko Pro Plus are no longer available.

If you downloaded Xenko before 1 April 2018 (during the promotion period), you already have Xenko Pro. You can continue to use it until 1 April 2019. If you want to use it after that, and you don't meet the Xenko Personal criteria, you need to contact us before 1 April 2019 to make a custom plan.

Xenko Personal is free for personal use and for businesses of less than $200,000 US of annual revenue. You can use Xenko Personal for whatever you want, including commercial projects.

Contact us and we'll make a custom plan for your organization.

Xenko Education is only for universities and teaching institutions. If you're a student, use Xenko Personal.

No. However, if you contact us before you release it, we might be able to help promote your game.

If you're using Xenko Personal, you must display the Xenko logo in your game's splash screen, and state that you used Xenko in your application credits, packaging, and manual. For more information, see the Xenko logo guidelines.

Yes. You can modify Xenko as you need without restrictions.

No. As of Xenko 2.0, you don't need to open the source code of your game if you modify the Xenko code.

Under the terms of the Xenko end user license agreement, you can share modified versions of Xenko in source code or binary form only to users who have the same Xenko license as you or higher. Additionally, you must include the Xenko end user license agreement at the root of the shared files.

Yes. You can include any part of the Xenko runtime in your application without restrictions. Under the terms of the Xenko end user license agreement, if you include Xenko source code or any other part of Xenko that isn't part of the Xenko runtime, you can distribute your application only with users who have the same Xenko license as you or higher.

No. Under the terms of the Xenko end user license agreement, you can't remove or disable the user authentification system, even for intenal use, and even if you have access to the Game Studio source code.

Disclaimer

The information on this page is provided "as is" and has no legal value. Silicon Studio makes no guarantees about the accuracy or completeness of the information on this page.